News
- Design Studies Project Helps Students Build Professional Skills, Eliminates Win-Wins
March 29, 2013
- Looking Past the Horizon: Ideas for the Next Engage Innovation Award
March 11, 2013
- Middlecamp Presents Pecha Kucha about ARIS Project at Sustainability Forum March 7
March 07, 2013
- A Tale of Two Evaluations: Assessment Outcomes from Two Applications of CSCR in Pharmacy Classes
March 6, 2013
- Using Digital Games to Improve Brain Function
March 6, 2013
- Keeping It Real: Authentic Learning Through Digital Media
February 18, 2013
- Journalism Students Learn Ethics Through Online Case Study
February 08, 2013
- Thomson Receives ComETS Leadership Award
January 17, 2013
- Creating Learning Experiences with Music Games
January 09, 2013
- Engage Helps UW Reach #1 in Game-Based Learning
December 06, 2012
- UW Tool Gives a Boost to Class Reading Assignments
November 16, 2012
- ARIS brings history to life at Minnesota museum
November 08, 2012
- For Wisconsin Students, it's OK to Play Games
October 23, 2012
- Innovative iPad Pilot Study Aids Teaching and Learning at UW-Madison
September 21, 2012
- Tell Me a Story: Using Case Studies in the Classroom
March 27, 2012
- Better than Ink: Students Share Cultural Experiences Through Digital Media
February 21, 2012
- Broadcasting Secrets: UW Undergrads Open Up on WORT-FM
January 31, 2012
- Making Connections: Students Create Interactive Multimedia Knowledge Objects to Connect Literature and Cultural History
January 24, 2012
- Teaching as Research: UW Faculty and Instructional Staff Discuss How to Implement a Research Design in the Classroom
December 07, 2011
- Engaging in Social Media: Engage Program Uses Twitter and Facebook to Transform Teaching with Technology
December 01, 2011
- One Last Game: Soil Science Professor Hosts Educational Board Game Tournament before Leaving UW
July 07, 2011
- From Campus to Classroom: UW Teaching Academy Honors Faculty and Facilitates Discussion on Teaching Challenges
May 25, 2011
- Teaching Challenge #4: Creatively Providing Practice & Reinforcement
March 10, 2011
- DoIT for Others:
AT consultant heads to Guyana to give back
April 14, 2011
- "Cooling" The Air Waves:
DoIT Geeks discuss interactive game for cryogenics
April 14, 2011
- A Digital Display of Learning:
Engage DMA student projects showcased during Digital Salon
April 07, 2011
- Teaching Challenge #3: Giving Prompt Feedback
March 31, 2011
- A Cool Approach to Learning:
UW engineering professor uses a computer game to teach cryogenics
March 10, 2011
- Creating A Healthy Message:
UW nursing students create multimedia presentations about puberty with area youth
February 17, 2011
- Fighting Writer's Block:
AT consultants share methods for helping students construct narratives
February 02, 2011
- Driving Home the Lesson
Engage DMA awardee using video projects to assess campus-related transportation issues
December 16, 2010
- UW Undergrads Do Real World Research With WiSCO
November 11, 2010
- Teaching Challenge #1: Lectures That Last
Large lectures get a bad rap for impersonal instruction to a room of anonymous participants rather than engaged learners.
October 20, 2010
- AT Consultant Inspires Faculty at Governor’s State to Embrace Technology
October 14, 2010
- Good Parenting in the Classroom
Guest Speaker Discusses Effective Teaching Styles with UW Teaching Academy
September, 2010
- AT Consultant David Gagnon Presents in DC and Opens Art Show in NYC
July 16, 2010
- Students Dig Deeper with Critical Reader
July 13, 2010
- AT Consultant Cheryl Diermyer Inducted Into Teaching Academy
July 8, 2010
- Academic Technology consultant David Gagnon is featured on an article about Augmented Reality in The Chronicle of Higher Education.
- Teaching Academy Addresses 5th and Final Challenge
May 05, 2010
Academy wraps up five part series with discussion on giving prompt feedback
- New Media and the Mind: How Participatory Media, Video Games and iPhones are Transforming Education
April 30, 2010
Engage staff explain effect of new media on education
- New Media Consortium Summer Conference comes to Madison!
- WISCO proves it’s not what you say, but how you say it, Tuesday, May 11, 2010
UW German professor Dr. Joe Salmons presents The Wisconsin Speech Chain On-Line or WISCO accomplishments as part of DoIT Engage's Simulations and Games Awards
- Alice Anderson and Mike Litzkow have a book chapter, Problems and Solutions for Making Multimedia Web-Based Lectures Accessible: A Case Study, published in the book Universal Design in Higher Education from Principles to Practice by Sheryl E. Burgstahler and Rebecca C. Cory.
- Interactive Evolution Modules Promote Conceptual Change
An article in Evolution: Education and Outreach on Connecting Concepts' impact on learning.
- Podcasting: A Stepping Stone to Pedagogical Innovation
An article in EDUCAUSE Quarterly on the podcasting program.
- Enabling Micro-Collaboration between Expert and IDD Team
Jon Aleckson's research explores Engage staff expertise.
- DTL Conference Paper 2008
A paper written about the Engage Software Tools.
- Support for instructional technology, Tuesday, August 31, 2010
From course management, to training, to design of complex online courses, UW-Madison faculty and instructional staff can get the help they need from DoIT Academic Technology.
- Learning outside the classroom: Not just another assignment, Wednesday, May 19, 2010
Focusing students on real-world problems or tasks is one of the top five teaching challenges that UW-Madison faculty and instructors face, according to a recent survey.
- Learning to succeed in a risky business, Thursday, April 15, 2010
The commodities marketplace is a high-risk, high-reward world, and equipping college students to survive in it — let alone succeed — can be a significant instructional challenge.
- New ComETS community focuses on mobile learning, Monday, April 12, 2010
The rapid evolution of handheld smart devices is making an impact on higher education. Students - who are already comfortable with smartphones for communication, entertainment and collaboration - are ready to move beyond the limits of bulky computers and wired network connections to meet their learning needs.
- Crash course in cyber collaboration, Wednesday, February 10, 2010
Developing a new course can be daunting in any case. But Beth Martin, an assistant professor in the School of Pharmacy, is a self-professed technophobe, and she was charged with creating and teaching a new hybrid course designed for experiential learning.
- Bringing Bach back to life, Thursday, November 26, 2009
Jamie Henke, a faculty associate who teaches music in the Division of Continuing Studies, wanted her students to learn about different composers, so she asked them to gather facts and post what they learned in a discussion forum.
- Make a summer resolution, Friday, May 08, 2009
There never seems to be enough time to accomplish all the things you want to during the academic year, like mastering new instructional technologies, learning from other faculty and instructors, or polishing up your teaching materials.
- Emerging technologies change the face of teaching, Monday, April 20, 2009
Nearly 40 faculty and instructional support staff gathered in February at a monthly meeting of Community of Educational Technology Support (ComETS) members to explore what emerging technologies might be deployed on the UW-Madison campus to improve instruction to students.
- The future of classroom computing may be smaller than you think, Monday, December 15, 2008
Walk across campus any day of the week and you'll see students interacting with technology. They listen to music and podcasts on their way to and from class. They take notes and search the Web for new information during class. They chat with friends and send emails on the bus, in the halls and at coffee shops. All using the same device — their mobile phones.
- Call for proposals: Exploring the use of sims and games for learning, Wednesday, December 10, 2008
Need an interactive solution to a teaching or learning challenge?
Engage is offering a second round of opportunities for faculty, instructional staff and graduate students to explore and experiment with developing simulations and games for learning in timetable courses or as part of the Wisconsin Experience.
- In their own words: Faculty experiences with the Engage Award program, Thursday, October 23, 2008
The Engage Award program is launching another round of Sims & Games project applications. Here is what some current awardees have to say about the program.
- Learn eTEACH at the Digital Media Center, Thursday, May 29, 2008
With eTEACH, you can move learning online, beyond the lecture. A growing number of campus faculty are using this free software tool to put their PowerPoint slides on the Web and synchronize them with video of their lectures.
- Displayed text aids audio playback, Wednesday, May 21, 2008
Developing an online course may seem to be a daunting project. Adjusting teaching materials, designing user interfaces and developing a comfortable interaction and discussion space can be difficult, but rewarding, work.
- Looking back at Simulations and Games projects: Part 2, Monday, April 28, 2008
The March issue of Computing @UW highlighted the development of simulations and games by UW faculty, with help from the Engage program. More projects are described here.
- E-Learning tools that you can use, Monday, April 14, 2008
Faculty and support staff who want to enhance Web-based courses now have access to a suite of rapid e-learning development tools from DoIT's Engage program.
- Measuring IT, Tuesday, April 08, 2008
The University relies on many enterprise services to achieve its mission. Growth in the use of those services has been extraordinary, presenting a challenge to DoIT and other campus departments responsible for providing them.
- Simulations and Games projects: A look back, Thursday, March 06, 2008
In November 2006, instructors from across campus began work with the Engage program on a variety of educational simulations and games. Their focus ranged from adapting existing technology for specific learning goals, to examining self-contained games and simulations, to researching the effect of existing simulations and games on learning.
- TAs drive development of a teaching tool, Monday, January 28, 2008
They called it the "Treasure Box." The plastic milk crate in the Department of French and Italian teaching assistants' office held manila folders filled with lesson plans, quizzes, and other resources created over many semesters by TAs. Now, two years later, it's been replaced by L&S LessonShare, an online tool that enables a community of TAs to store, use, search on, comment on, and improve an important instructional resource.
- Teaching resources for faculty and instructors, Wednesday, October 24, 2007
Finding instructional and technology resources on a campus the size of UW Madison can be difficult. Faculty often don't know where to turn for help with their basic teaching challenges. The resources below are some of the most frequently sought-after services provided by DoIT Academic Technology, and the majority of them are available at no cost.
- Simulations and Games award winners, Monday, October 08, 2007
DoIT's Engage program congratulates these campus instructors who received a 2007 Simulations and Games Phase III Award. These award recipients are developing and implementing simulations and/or games for use in higher education.
- Technology tools for teaching that faculty can use, Tuesday, September 04, 2007
UW-Madison faculty and instructional staff are increasing their use of technology tools for teaching. The continuum of services — from course management, to training, to design of complex online courses — supported by DoIT Academic Technology (AT) can help instructors expand their use of the Web and other online resources.
- UW media centers recognized for excellence, Wednesday, June 20, 2007
UW-Madison campus technology partners, including the newly renamed Digital Media Center @ Biotech, have just been named a 2007 Center of Excellence by the international New Media Consortium (NMC).
- Help us pick the next Engage Adaptation Awards topic, Monday, May 14, 2007
This spring, the Engage group at DoIT is asking the campus to help select the next topic for the annual Adaptation Awards, which are offered to faculty and instructional staff who want to address teaching and learning needs through new uses of technology. Engage hopes to enhance the selection process by focusing on the teaching challenges faced by instructors.
- Thumbs up to podcasts for language learning, Monday, May 14, 2007
With the right focus, technology can make a difference in teaching and learning. The key is to fix on the educational objective and then select the appropriate tool.
- Constructive criticism, once removed, Wednesday, April 11, 2007
Henry James spoke of criticism as "the very education of our imaginative life." For many college students, however, delivering and receiving critiques can be a fearful experience.
- New games put learning in students' hands, Wednesday, March 21, 2007
As simulations and games continue to emerge as a useful model for learning at all levels, including higher education, they are showing their versatility in new settings. A team of researchers from UW-Madison, Harvard, and the Massachusetts Institute of Technology is working to develop "augmented-reality" games played with the aid of handheld devices.
- Three new podcasts that work, Friday, March 16, 2007
In growing numbers, UW-Madison faculty are using podcasts to supplement their instruction. Since the Spring 2006 semester, more than 150 classes have offered podcasts — multimedia files (audio or visual or both) that can be played back on portable devices such as iPods or on personal computers.
- Event expands the sims/games playing field, Wednesday, January 31, 2007
In growing numbers, UW-Madison faculty are using podcasts to supplement their instruction. Since the Spring 2006 semester, more than 150 classes have offered podcasts — multimedia files (audio or visual or both) that can be played back on portable devices such as iPods or on personal computers.
- Vendor for campus clickers chosen: eInstruction, Thursday, November 30, 2006
This spring and summer the UW-Madison Community of Educational Technology Support (ComETS) formed a special interest group (SIG) to evaluate student response systems (a.k.a. clickers) with the goal of selecting one system to support on campus. The reasons for selecting a single system are...
- Do simulations and games have a future in higher ed?, Thursday, October 26, 2006
College students love to play computer and video games. A 2003 survey for the Pew Internet & American Life Project found that 65% of them are regular or occasional game players. Seeking entertainment and recreation, they spent $6.2 billion in 2004 on Halo, Grand Theft Auto, The Sims, and other computer and video games, according to the NPD Group.
- Course content on iTunes?, Monday, February 27, 2006
Now appearing on your students' iPods — Mary J. Blige, Black Eyed Peas, Weezer . . . and UW course content.